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Oblivion / Стадии квестов/Quest Stages

~ Дейдрические артефакты/Daedric Artifacts ~

1.  Azura
2.  Boethia
3.  Clavicus Vile
4.  Hermaeus Mora
5.  Hircine
6.  Malacath
7.  Mephala
8.  Meridia
9.  Molag Bal
10. Namira
11. Nocturnal
12. Peryite
13. Sanguine
14. Sheogorath
15. Vaermina

DAAzura FormID: 000146A2
Azura
10 0 I have been told by Azura's followers that an offering of glow dust, obtained from a will-o-the-wisp, is needed to summon the Daedra. The statue should be approached at dawn or dusk. [You must be level 2 to begin this quest.]
20 0 When Azura was summoned, she told me the tale of her followers who trapped themselves in the Gutted Mine. She wishes me to find them and kill them, releasing them from their vampiric existence. Azura will unseal the mine so I may enter.
30 0 I have killed all of the vampires in the Gutted Mine. I should return to the shrine.
100 0 Azura thanked me for allowing her followers the peace of death. She rewarded me with Azura's Star.


DABoethia FormID: 000146A3
Boethia
10 0 I have been told by one of Boethia's followers that in order to summon the Daedra, I must give a daedra heart as an offering to the statue. [You must be level 20 to begin this quest.]
20 0 Boethia has told me that I am to participate in the Tournament of Ten Bloods. When I am ready, I should enter the nearby portal to Oblivion, and I will be sent to one of his realms for the battle.
30 0 I have defeated all of Boethia's followers in the Tournament of Ten Bloods. I should speak once more with the Daedra Lord.
100 0 Boethia was pleased with my performance in the Tournament of Ten Bloods. He has rewarded me with the enchanted sword, Goldbrand.


DAClavicusVile FormID: 000146A4
Clavicus Vile
10 0 One of Clavicus Vile's worshippers has told me that in order to summon the Daedra, an offering of 500 gold must be given to the statue. [You must be level 20 to begin this quest.]
20 0 When I gave my offering at the Shrine of Clavicus Vile, the Daedra Lord told me about Umbra, and how he wishes me to return to him the Umbra Sword. I should start my search in Pell's Gate.
30 0 Barbas, the Hound of Clavicus Vile, has spoken to me through the figurine that appeared in my pack. He tells me that returning the Umbra Sword to Clavicus Vile is a mistake, likely to cause great ruin to Vile's domain.
40 0 I've been told that Umbra was once a resident of Pell's Gate, but now has left. Some claim to have seen her recently near the Vindasel Ruins.
45 0 I have met the one called Umbra and been offered a choice: stay and fight, or leave in peace.
47 0 I have chosen to leave Umbra in peace. I should return to the Shrine of Clavicus Vile and make my decision known to the Daedra Lord.
50 0 I have retrieved the Umbra Sword.
100 0 Clavicus Vile appreciated my efforts. He has taken the Umbra Sword and rewarded me with the Masque of Clavicus Vile.
105 0 Clavicus Vile was not pleased that I elected not to return to him the Umbra Sword.


DAHermaeusMora FormID: 000146AF
Hermaeus Mora
10 0 A man has told me that Hermaeus Mora wishes for me to visit his shrine.
20 0 Hermaeus Mora wishes for me to gather for him ten souls, one of each of the races.
30 0 I've captured the soul of an Argonian.
31 0 I've captured the soul of a Breton.
32 0 I've captured the soul of a Bosmer.
33 0 I've captured the soul of an Imperial.
34 0 I've captured the soul of a Khajiit.
35 0 I've captured the soul of a Dunmer.
36 0 I've captured the soul of an Altmer.
37 0 I've captured the soul of a Nord.
38 0 I've captured the soul of a Redguard.
39 0 I've captured the soul of an Orc.
40 0 I have gathered a soul from each of the ten races for Hermaeus Mora. I should return to his shrine.
100 0 Hermaeus Mora was pleased with the souls I brought him. He has rewarded me with the Oghma Infinium.


DAHircine FormID: 000146A5
Hircine
10 0 Hircine's followers have told me that, in order to summon the Daedra, I must leave an offering of a wolf or bear pelt at the statue. [You must be level 17 to begin this quest.]
20 0 After I made the required offering, Hircine was summoned, and spoke to me. He told me that he desires the horn of a unicorn. I may be able to find a unicorn in the Harcane Grove.
30 0 I have killed the unicorn and retrieved its horn. I should return to the shrine of Hircine.
100 0 Hircine was impressed with my skill in hunting the unicorn. He has rewarded me with the Savior's Hide.


DAMalacath FormID: 000146A6
Malacath
10 0 One of Malacath's worshippers has told me that, in order to have the Daedra summoned, I must leave an offering of Troll Fat at the statue. [You must be level 10 to begin this quest.]
20 0 When I left the offering, Malacath was summoned and spoke to me. He tasked me with traveling to the estate of Lord Drad and freeing his ogre slaves.
30 0 I have spoken with Lord Drad. He believes the ogres to be suitable slaves, as they are mindless beasts, and is pleased with the ogres he uses in Bleak Mine. I appears I will have to free the ogres myself, if I am to complete Malacath's task for me.
31 0 I have spoken with Lord Drad. He believes the ogres to be suitable slaves, as it does not violate Imperial Law. I fear I've angered him, though, and he will no longer speak with me. Perhaps his wife will be more forthcoming.
34 0 Lady Drad has told me that the ogres are located in Bleak Mine, not far from here. I will have to go free them to appease Malacath.
35 0 I have entered Bleak Mine. Now I must free Malacath's ogres.
36 0  
1  
2 I freed one group of ogres. I must check to see if there are more to be freed.
37 0  
1  
2 I freed one group of ogres. I must check to see if there are more to be freed.
50 0 I have freed all the ogres in the Bleak Mine. I should return to the Shrine of Malacath.
100 0 Malacath was satisfied with my efforts to free the ogres. He has rewarded me with Volendrung.
200 0 Malacath wanted his ogres freed... not killed. Now there's no chance of earning the reward he promised.


DAMephala FormID: 000146A7
Mephala
5 0  
10 0 Mephala's followers have told me that, in order to summon the Daedra, I must first leave an offering of nightshade at her statue between midnight and dawn. [You must be level 15 to begin this quest.]
20 0 Mephala has told me about the settlement of Bleaker's Way. She would like me to kill the leaders of the two families, and leave evidence that the murders were done by the other family. I am to allow no one to see me commit the crimes.
30 0 I have learned Nivan Dalvilu is the head of the Dalvilu family, and Hrol Ulfgar the leader of the Nordic clan.
40 0 I have found a Dalvilu ceremonial dagger. This might be useful to leave as evidence.
50 0 I have found the Ulfgar family ring. This might be useful to leave as evidence.
60 0 I have killed Nivan Dalvilu. I should leave something in his corpse to implicate the Ulfgar clan.
65 0 I have left the Ulfgar family ring in the corpse of Nivan Dalvilu.
70 0 I have killed Hrol Ulfgar. I should leave something in his corpse to implicate the Dalvilu clan.
75 0 I have left the Dalvilu dagger in the corpse of Hrol Ulfgar.
80 0 I've placed evidence on both bodies of the family leaders. Now I must tell someone I saw them attack each other.
85 0 I reported the 'attacks' on the family leaders. Soon the families will be at each other's throats. Now I must return to the shrine of Mephala.
1  
2  
3  
90 0 I've been detected committing a crime in Bleaker's Way. I will not be able to continue my task for Mephala.
100 0 Mephala was pleased with the strife I have caused. She has rewarded me with the Ebony Blade.
105 0 Mephala was disappointed in my failure.
110 0 Something I did in Bleaker's Way apparently spoiled Mephala's schemes, so she refused my offering.
115 0 By killing everyone in Bleaker's Way, I've spoiled Mephala's scheme, and spoiled any chance of gaining her favor.


DAMeridia FormID: 000146A8
Meridia
10 0 One of Meridia's followers has told me that the Daedra can be summoned if something from the corpse of an undead creature is left as an offering at the statue. [You must be level 10 to begin this quest.]
20 0 After I made the correct offering, Meridia appeared and spoke to me. The Daedra told me of a cult of necromancers in the Howling Cave who have been stealing from graves in order to raise an undead army. Meridia wants the necromancers killed. I can reach them from a secret door in the back of the cave.
30 0 I have killed the necromancers in Howling Cave. I should return to the Shrine of Meridia.
100 0 Meridia was gratified that I had performed the task assigned to me. As a reward, I have been given the Ring of Khajiiti.


DAMolagBal FormID: 000146B0
Molag Bal
10 0 Molag Bal's follower has told me that, in order to summon the Daedra, I must present an offering of a lion pelt to the statue. [You must be level 17 to begin this quest.]
20 0 Molag Bal has spoken to me, and wishes me to help him corrupt Melus Petilius, by forcing him to kill me with the Cursed Mace. I should travel to Brindle Home and see what I can find.
30 0 I have spoken to a resident of Brindle Home, who tells me that Petilius has lived in a small house outside of town since the death of his wife.
40 0 I have learned that Petilius visits the grave of his wife every day.
50 0 Although I tried to goad Petilius into fighting me, he would not. Perhaps I will have to try when he is in a different state of mind.
60 0 I have goaded Melus Petilus into attacking me, but not with the Cursed Mace. I have been transported back to Molag Bal's shrine.
1 I have goaded Melus Petilius into attacking me with the Cursed Mace. I have been transported back to the Shrine of Molag Bal.
100 0 Molag Bal was pleased that I was able to corrupt the paladin. He has rewarded me with the Mace of Molag Bal.
105 0 I allowed Petilius to kill me, but he did not use the Cursed Mace. I have failed in the task given to me by Molag Bal.
110 0 Melus Petiliusis dead, so I cannot complete the task given to me by Molag Bal.


DANamira FormID: 000146A9
Namira
10 0 I have learned from the followers of Namira, that they will only summon the Daedra for someone repulsive. If I am to get their help, I will need to make my self less attractive to others. [You must be level 5 to begin this quest.]
20 0 The followers of Namira have decided that I am repulsive enough to summon the Daedra. I may now approach the statue.
30 0 When summoned, Namira spoke to me about the Forgotten, a group of fanatical worshippers that lives in the darkness of Anga. Some priests of Arkay are planning to bring light to Anga and [QUOTE]save[QUOTE] the Forgotten Ones. I am to use the spell that Namira has given me on the priests, and let the Forgotten Ones finish them off.
40 0 All of the priests of Arkay are dead. I should return to the shrine.
100 0 Namira appreciated my efforts. I have been rewarded with the Ring of Namira.
105 0 I have killed one of the priests of Arkay, though I was to allow Namira's Forgotten to do it. I have failed in the task set out by Namira.
110 0 I have killed one of Namira's Forgotten Ones. I have failed my quest for the Daedric Prince.


DANocturnal FormID: 000146AA
Nocturnal
10 0 I have found the Shrine to Nocturnal and spoken with her followers. They have agreed to allow me to speak to the Daedra. I may approach the statue. [You must be level 10 to begin this quest.]
20 0 When summoned, Nocturnal spoke to me of the Eye of Nocturnal, which has been stolen. The Daedra believes the thieves to be in Leyawiin. I am to go there, find the thieves, and return the Eye to the shrine.
30 0 I have been told that Weebam-Na and Bejeen were recently heard talking about a valuable jewel they had found, and how it would make them wealthy.
35 0 Weebam-Na is dead, so I can't learn where he has hidden the Eye of Nocturnal... except by searching every dark, wet place in the world.
36 0 Bejeen is dead, so I can't learn where she has hidden the Eye of Nocturnal... except by searching every dark, wet place in the world.
40 0 Weebam-Na denies knowing anything about the Eye of Nocturnal, and tells me Bejeen knows nothing, either. Perhaps I should try to listen in on their conversations, and see if they offer any clues.
45 0 Bejeen denies knowing anything about the Eye of Nocturnal, and tells me Weebam-Na knows nothing, either. Perhaps I should try to listen in on their conversations, and see if they offer any clues.
48 0 I overheard Bejeen and Weebam-Na talking, but they stopped when they realized I was there. I must eavesdrop on them without being detected.
50 0 I overheard Bejeen and Weebam-Na speaking of Tidewater Cave, and the treasure they've hidden there. I should investigate the cave.
51 0  
52 0  
53 0  
55 0 Weebam-Na suspects I have been eavesdropping on his conversations. I must get to Tidewater Cave and look for the Eye of Nocturnal.
60 0 I've found the Eye of Nocturnal. I should return to the Shrine.
100 0 Nocturnal was pleased that I have returned the Eye of Nocturnal. I have been rewarded with the Skeleton Key.


DAPeryite FormID: 000146AB
Peryite
10 0 I have found the Shrine to Peryite, but something is wrong with his worshippers. They seem frozen in time, mindless. None move or speak. [You must be level 10 to begin this quest.]
20 0 Peryite has told me that five of his followers, in an attempt to get closer to Him, have transported their souls to a plane of Oblivion. The Daedra would like me to travel there and carry their souls back to this world. I should approach the statue again when I am prepared to go.
30 0 I have captured the soul of Kewan.
40 0 I have captured the soul of Maren the Seal.
50 0 I have captured the soul of Ilvel Romayn.
60 0 I have captured the soul of Mirie.
70 0 I have captured the soul of Er-Teeus.
80 0 I have found all of the souls of Peryite's followers lost in Oblivion. Peryite was to open a gate for me when they were found. I should head back to where I entered this realm.
90 0 I have returned to the mortal realm, and the souls of Peryite's followers have gone back to their bodies. I should speak with the Daedra again.
100 0 Peryite was grateful for my help. He has given me Spell Breaker as a reward.


DASanguine FormID: 000146AC
Sanguine
10 0 The follower of Sanguine have told me that, in order to summon the Daedra, I will need to leave an offering of Cyrodilic Brandy at the statue. [You must be level 8 to begin this quest.]
20 0 After I provided the offering to Sanguine, the Daedra Prince spoke to me. Sanguine believes that the Countess of Leyawiin is too stuffy, and wants me to do something about it. She will be hosting a dinner party tomorrow, and I am to sneak into the castle undetected and cast the spell of Stark Reality on her.
25 0 I have convinced the guard to let me into the Countess Caro's dinner party.
30 0 I have succeeded in casting the Stark Reality spell on the Countess of Leyawiin and her company. I should return to the Shrine of Sanguine.
90 0 I was detected while attempting to cast the spell of Stark Reality on the Countess of Leyawiin and her guests. I should return to the Shrine of Sanguine.
100 0 Sanguine was pleased with my efforts. He has given me the Sanguine Rose as a reward. I may retrieve my belongings in the nearby chest.
105 0 I failed to affect all the guests with the Stark Reality spell. The spell has worn off, and my items have been returned to me, but I have failed my quest for Sanguine.


DASheogorath FormID: 000146AD
Sheogorath
10 0 Sheogorath's followers have told me to speak with Ferul Ravel if I wish to have the Daedra summoned. [You must be level 2 to begin this quest.]
20 0 Ferul Ravel has told me I'll need a lesser soul gem, a head of lettuce, and some yarn as an offering at the statue of Sheogorath.
30 0 After I left the requested items at the Shrine, Sheogorath spoke to me. He told me of the settlement of Border Watch. I am to simulate a prophecy by committing two acts. I should speak to the shaman in the settlement to learn about the K'Sharra prophecy.
40 0 The shaman Ri'bassa has told me of the K'Sharra Prophecy. The first sign is vermin infestation. The second sign is plague, and all the livestock are supposed to die. I will need to find a way first to create an infestation of vermin.
45 0 Ri'bassa has suggested I stay at the Border Watch Inn, which apparently has a large collection of cheeses.
47 0 I've placed the Olroy Cheese into the cooking pot. The smell coming from it is astounding.
50 0 I have used cheese to lure many rats into Border Watch. I should speak with Ri'bassa to see if he believes this to be part of the prophecy.
60 0 I have killed all the livestock in Border Watch.
1 I have poisoned the grain supply in the town of Border Watch. This has killed all the livestock.
65 0 Sheogorath has congratulated me for simulating the first two signs of the K'Sharra Prophecy. I am to go to the center of town to await the final sign.
70 0 I have witnessed Sheogorath create the Plague of Fear. I should return to the Shrine.
100 0 Sheogorath has rewarded me for my efforts by giving me Wabbajack.
105 0 I have


DAVaermina FormID: 000146AE
Vaermina
10 0 Vaermina's followers have told me that an offering of a black soul gem is needed in order to summon the Daedra. [You must be level 5 to begin this quest.]
20 0 After I left an offering of a black soul gem, Vaermina's followers summoned the Daedra, who spoke to me. Vaermina told me of an Orb that had been stolen by the wizard Arkved. I am to travel to his tower, retrieve the Orb, and bring it back to Vaermina.
30 0 I have retrieved the Orb of Vaermina. I should now return it to the Shrine.
100 0 Vaermina was pleased that I returned the Orb of Vaermina. I have been rewarded with the Skull of Corruption.
Oblivion
Стадии квестов/
Quest Stages:
 Квесты
 Quests
 Main Quest
 Dark Brotherhood
 Fighters Guild
 Mages Guild
 Thieves Guild
 Arena
 Daedric Artifacts
 Miscellaneous Quests
 Settlement Quests
 Master Training
 Buying Houses
Official mods:
 Fighter's Stronghold
 Knights of the Nine
 The Vile Lair
 Mehrunes' Razor
 The Thieves Den
 Wizard's Tower
 Orrery
 Horse Armor Pack
Новости
Архив новостей
Форум
Форум по модам
Обновления
TES5: Dragonborn - Прохождение
TES Online: Вопросы разработчикам
TES Online: Йорунн
TES Online: Айренн
TES Online: Ковенант Даггерфолла
TES Online: Эбенгардский Пакт
TES Online: Доминион Альдмери
TES Online: Война альянсов
TES Online: Дреуги

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