Игровые форумы AGFC
Крупнейшее российское
игровое сообщество.

Десятки тысяч участников,
миллионы полезных
тем и сообщений.
Travel, Inc.
Портал, посвященный
адвенчурам и RPG.

Специализированные
новости и рецензии,
аналитические статьи.
Grand Theft AG
Самый крупный сайт
в России о серии GTA
и ее «детях» -
Mafia, Driv3r и т.п.

Новости, прохождения,
моды, полезные файлы.
Геройский уголок
Лидер среди сайтов
по играм сериала
Heroes of Might & Magic.

Внутри - карты, советы,
турниры и свежие
новости о Heroes 5.
ГотикAG
Проект, посвященный
известному немецкому
RPG-сериалу Gothic.

Новости, моды, советы,
прохождения и еще
несколько тонн
полезной информации.
Wasteland Chronicles
Портал для любителей
постапокалиптических RPG.

В меню: все части
Fallout, Metalheart, The Fall,
Wasteland, Койоты и Ex Machina.
Magic Team
Ресурс, посвященный
вскрытию игровых
ресурсов и форматов.

Помимо советов
и описаний, содержит
программы от Magic Team,
позволяющие вытащить
данные из сотен игр.
Absolute Top + Мuзейm
Сайт ежегодного
голосования AG, где
читатели и редакция
определяют лучшие игры.

Архив старых голосований
работает круглосуточно
и без выходных.
Вольный Стрелок
Портал, посвященный
стратегическим играм
всех мастей и калибров.

Новости, рецензии,
скриншоты, файлы.
Проект временно заморожен.
Skive: Тенденции
компьютерного игростроения
Небанальные измышления
нашего коллеги Скайва
о том, что ждет
игровую индустрию.

Архив выпусков охватывает
без малого четыре года.
Проект временно заморожен.
Проект AG.ru Другие наши сайты »»

Loading
Опрос
Кого вы поддержали в Скайриме?

Братьев Бури
Империю

Архив опросов.

Oblivion / Стадии квестов/Quest Stages

~ Гильдия воров/Thieves Guild ~

1.  Finding the Thieves Guild
2.  May the Best Thief Win
3.  Blood Price
4.  Untaxing the Poor
5.  Blood Price
6.  The Elven Maiden
7.  Blood Price
8.  Ahdarji's Heirloom
9.  Blood Price
10. Misdirection
11. Lost Histories
12. Blood Price
13. Blood Price
14. Taking Care of Lex
15. Turning a Blind Eye
16. Blood Price
17. Arrow of Extrication
18. Blood Price
19. Blood Price
20. Boots of Springheel Jak
21. The Ultimate Heist
22. Directions from Beggars
23. Cast out of the Thieves Guild
24. Independent Thievery


TG00FindThievesGuild FormID: 000355DF
Finding the Thieves Guild
10 0  
20 0  
30 0 I was given a mysterious note by a mysterious Dark Elf. It offers greater wealth and less jail time. Maybe I should check it out. I have to wait until midnight, and then go to the Garden of Dareloth.
40 0 A beggar told me that if I want to find the Gray Fox, I should look for the Garden of Dareloth in the Waterfront District of the Imperial City around midnight. The Gray Fox is the only clue I have to the mysterious Thieves Guild.
100 0  


TG01BestThief FormID: 000355E1
May the Best Thief Win
0 0  
5 0 I approached Armand Christophe about the Thieves Guild. Apparently this is not the right time or place to discuss it. He told me to meet him in the ruined Garden of Dareloth in the Waterfront distict of the Imperial City. I have to be there at midnight.
10 0 I spoke with Armand Christophe, who is a member of the Thieves Guild. He offered me a chance to join the guild, but I have to compete against two other thieves, Methredhel and Amusei. Which ever one of us steals Amantius Allectus' Diary first will be inducted into the Thieves Guild. It's somewhere in the Imperial City. He told me that the beggars might be able to tell me where to find him.
15 0 A beggar told me that Amantius Allectus lives in the Temple district, on the far east side.
16 0  
17 0  
18 0  
20 0 Methredhel has beaten me to Amantius Allectus' diary. If I can't get it from her somehow, she will get into the guild and I'll be left out in the cold. It's too bad the competition rules won't let me kill her. However, Armand didn't say anything about stealing from her!
22 0 Methredhel has escaped. If I want that diary, I going to have to track her down. I wonder if the beggars can help me?
30 0 I have stolen Amantius Allectus' diary from Methredhel. Now to get back to Armand at Dareloth's garden by midnight.
40 0 I have beaten Methredhel and Amusei to Amantius Allectus' diary. Now to get back to Armand at Dareloth's garden by midnight.
50 0 Armand Christophe has granted me a membership in the Thieves Guild. Methredhel is irritated, but I think she'll get over it. Amusei is threatening to become a freelance thief. Armand has given me the rules of the guild:
1 1. I can't kill anyone while I'm on the job. Animals and monsters are fair game though.
2 2. Never steal from anyone in the Thieves Guild.
3 3. Never steal from beggars and peasants, especially in the Waterfront. The Gray Fox protects them.
60 0 The word on the street is that Methredhel delivered Amantius Allectus diary to Armand. I hope Armand has something else I can do to get into the Thieves Guild. I should go see him at midnight in the Garden of Dareloth.
70 0 Methredhel delivered the diary to Armand before me. She has been accepted into the Thieves Guild.
75 0 Armand is giving Amusei and I one more chance we have to steal Rohssan's sword from somewhere in the Imperial City and bring it back to him. The first one of us to do that will also be admitted into the Thieves Guild.
80 0 I have Rohssan's Cutlass. Now to get back to Armand in the garden of Dareloth. I'll have to wait until midnight when he is there.
90 0 Armand Christophe has granted me a membership in the Thieves Guild. Amusei is threatening to become a freelance thief. Armand has given me the rules of the guild:
100 0  


TG01BloodPrice FormID: 000BF021
Blood Price
10 0 It may have been a mistake to kill Amantius Allectus. I seem to recall Armand telling me that I couldn't kill anyone while retrieving his diary. I'll have to pay Armand a hefty fine. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
11 0 Because Amantius Allectus died during my theft, I must pay Armand the blood price of 500 gold coins. Otherwise I will be denied membership. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
15 0 It may have been a mistake to kill Rohssan. I seem to recall Armand telling me that I couldn't kill anyone while retrieving his sword. I'll have to pay him a fine to get back into the guild. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
16 0 Because Rohssan died during my theft, I must pay Armand the blood price of 500 gold coins. Otherwise I will be denied membership. Unfortunately, Armand will only talk to me after midnight in the Garden of Dareloth.
18 0 I have paid the blood price for murder while trying to get membership in the Thieves Guild. Apparently it's one of their rules that I can't kill anyone while [QUOTE]on the job.[QUOTE]
20 0 I have slain someone while trying to recover the tax records. Armand will not be happy about this if he finds out. Murder is against the Thieves Guild rules. It will cost me 1000 gold per person slain to get back into the guild. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
21 0 Armand has kicked me out of the Thieves Guild for violating one of the three rules. I killed someone while attempting to recover the tax records. Blood price is 1000 gold coins for each murder. I have to pay it to get back into the guild. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
25 0 I paid my blood price to be readmitted into the Thieves Guild. With that out of the way, Armand has promoted me to Footpad in the Thieves Guild.


TG02taxes FormID: 0003486D
Untaxing the Poor
0 0  
10 0 Armand of the Thieves Guild has asked me to recover the tax records and taxes collected by the Imperial Watch. They are being held by an over-zealous Captain named Hieronymus Lex in the South Watchtower.
15 0 I learned that Hieronymus Lex has an office in the South Watchtower. That's probably where he keeps the taxes and tax records. I should check it out.
20 0 I found the tax records. Now to get them back to Armand in the Waterfront district.
30 0 I returned the tax records and taxes to Armand. He let me keep the gold. The Gray Fox will redistribute them to the peasants in the Waterfront district using money from the guild treasury. Armand has promoted me to Footpad in the Thieves Guild.
100 0  


TG03BloodPrice FormID: 000BF024
Blood Price
30 0 I have slain one of the residents of the Chapel of Arkay in Cheydinhal. I'll have to pay the blood price for it. Armand told me it is 1000 gold per person slain. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
31 0 Armand is extremely unhappy. I have to pay a blood price of 1000 gold coins for each resident of Cheydinhal's Chapel that I killed. Until I do, I am out of the Thieves Guild. Unfortunately, he will only talk to me after midnight in the Garden of Dareloth.
35 0 I paid my blood price. Armand has readmitted me into the Thieves Guild.


TG03Elven FormID: 00034EA2
The Elven Maiden
0 0  
6 0  
7 0  
10 0 Armand of the Thieves Guild has asked me to steal the bust of Llathasa Indarys from Cheyhindal. They will pay 100 gold coins.
15 0 I learned that the bust of Llathasa Indarys is in her tomb. She is buried in the chapel undercroft of the Temple of Arkay in Cheydinhal.
20 0 I have the bust. Now to get back to Armand.
30 0 The Waterfront is crawling with Imperial Watch. They are all looking for Armand Christophe. I'm sure he won't show at midnight. Dareloth's Garden is too hot. I'll need to find out where he is hiding. Maybe one of the other Thieves Guild members knows. I'll have to start asking around for them.
40 0 I overheard the pompous Hieronymous Lex say that there is an informant in the Thieves Guild.
50 0 Methredhel contacted me. She says that this whole job was just a setup to flush out the informant, a Dark Elf named Myvryna Arano. They didn't see fit to let me in on the plan though. She has specific instructions from Armand to plant the bust in Myvryna's cupboard. Then I have to find Hieronymus Lex and snitch on her.
60 0 The bust is in Myvryna's cupboard. Now to tell that windbag Lex where to find it.
70 0 I told Hieronymus Lex that Myvryna was the thief. He didn't believe me, probably because she is his informant. Fortunately his overblown sense of duty will make him check it out anyway. He is insisting I follow him.
75 0 Hieronymus Lex found the bust I planted. Now all I have to do is report to Armand. Unfortunately I'll have to wait until the next midnight for him to return to the Garden of Dareloth.
76 0  
80 0 Armand thanked me for my help in exposing Myvryna Arano as the informant. He promoted me to Bandit in the Thieves Guild.
100 0  


TG04BloodPrice FormID: 000BF01C
Blood Price
40 0 I have killed someone while trying to recover Ahdarji's ring. S'krivva is sure to find out and make me pay the blood price for it. I'll have to pay her to get back into the guild.
41 0 S'krivva tells me that I must pay a blood price of 1000 gold coins for each person I killed while recovering Ahdarji's ring. Until I do, I am no longer a Thieves Guild member.
45 0 I paid S'krivva the blood price for my killings. Recovering Ahdarji's ring cost me more than I earned.


TG04Mistake FormID: 00035DE0
Ahdarji's Heirloom
0 0  
4 0  
5 0 Armand is no longer my primary Thieves Guild contact. My new contact is S'krivva, in the city of Bravil. I can find her either at home or at the Lonely Suitor Lodge. I should ask her if there are any commission jobs for me.
6 0  
7 0  
8 0  
10 0 S'krivva has asked me to retrieve a ring that belongs to Ahdarji. She is a Khajiit living in Leyawiin. I need to go to Leyawiin and see if I can find her.
15 0 Ahdarji is offering 100 gold coins for her ring. The ring was stolen by Amusei. I wonder if that is the same Argonian that I competed against to get into the guild? I'll have to look around for him.
20 0 Amusei is in jail here in Leyawiin. The only way I'm going to find that ring is to talk to him there.
30 0 Amusei knows where the ring is, but he won't tell me unless I get him a lockpick.
40 0 Amusei told me that the ring was inscribed on the inside with the name Alessia Caro, a.k.a. the Countess of Leyawiin. Apparently he tried to sell it back to her. When he went to deliver the ring, he was arrested and thrown into jail. She kept the ring. It must be somewhere in the castle, assuming she isn't wearing it. I'll need to find someone who can tell exactly where. This might be a good time to revisit Ahdarji, or to see what the beggars know.
42 0 A beggar told me that Hlidara Mothril, Alessia Caro's chambermaid, might be able to tell me where she keeps her ring. I'll have to sweet talk her though.
45 0 Apparently Ahdarji can use the ring to read missives and other castle documents written by the Count. She sells the information to other Counts of Cyrodiil. Now that the cat is out of the bag, so to speak, she has upped the reward to 200 gold coins.
47 0 I got a tip to speak with Hlidara Mothril. If I sweet talk her, she might tell me more about Alessia Caro and the ring.
48 0 It seems there is a secret passage that leads from the basement to the Countess' private chambers. If I can find it, that passage might be a safer way to sneak into her room.
50 0 It seems that Alessia Caro wears the ring all the time, which is going to make is really difficult to steal it from her. However, I learned that she always takes it off at night. I'll have to sneak into her bedroom at night and rifle through that jewelry box.
60 0 I've got the ring. Now to find Ahdarji and collect my reward.
69 0 S'krivva tells me that I must pay a blood price of 1000 gold coins for each person I killed while recovering Ahdarji's ring. Until I do, I am no longer a Thieves Guild member.
70 0 Ahdarji was very grateful and rewarded me nicely for the ring. I get the feeling she hates Argonians though. No wonder Amusei had trouble with her. Now all I have to do is report back to S'krivva in Bravil.
80 0 S'krivva thanked me for my devotion to duty within the Thieves Guild. I guess that mean Ahdarji told her I returned the ring. I've been promoted within the guild as well.
100 0  


TG05BloodPrice FormID: 000BF01D
Blood Price
50 0 I've killed someone while trying to help the Thieves Guild break Lex's siege of the Waterfront. I'll have to pay the blood price. It's going to cost me 1000 gold for each murder. I can pay S'krivva.
51 0 S'krivva has kicked me out of the guild until I pay the blood price for my murders. I have to pay 1000 gold for each person I killed while helping Methredhel break the siege of the Waterfront. I can pay S'krivva.
55 0 S'krivva has accepted my blood price. I have been reinstated in the Thieves Guild.


TG05Misdirection FormID: 00036332
Misdirection
0 0  
4 0 A beggar reminded me that I can find S'krivva in the Lonely Suitor Lodge, or at home.
5 0  
6 0  
7 0  
8 0  
9 0  
10 0 S'krivva tells me that Hieronymus Lex, Captain of the Imperial Watch, has pulled guards from all over the Imperial City to lockdown the Waterfront. He has vowed to remain there until someone rats out the Gray Fox. If I want to help I have to find Methredhel. She is hiding somewhere in the Imperial City.
15 0 Methredhel has a plan to force Hieronymus Lex to lift his seige of the Waterfront. Myself and four other Thieves Guild operatives will go on a crime spree. Each of us is assigned a high profile item to steal. I am to steal Hrormir's staff from the Archmage's room at the Arcane University. I have a note I am supposed to leave in his nightstand.
19 0 I have Hrormir's Icestaff. All I need to do is leave the note in the nightstand.
20 0 I slid the note into the Archmage's night stand. Now to get the staff back to Methredhel.
25 0 I gave the Icestaff to Methredhel. She says we need to wait for the nobles and wizards to act. She wants me to watch Lex until he is ordered to leave the Waterfront. I have to make sure I get close enough to him to overhear any conversations. When he does, I report back to Methredhel.
26 0  
29 0  
30 0 While spying on Hieronymus Lex, I saw a Dremora delivered a note to him. Lex has begun moving his watchmen out of the Waterfront. I think this is the signal for me to report back to Methredhel. Lex dropped that note. I wonder if I can find it?
40 0 I read the note that Hieronymus Lex dropped. Apparently he used guards from the Arcane University in his lockdown of the Waterfront. The wizards are blaming him for the theft of the Icestaff.
45 0 Methredhel has one last task for me. It's too dangerous to return Hrormir's Icestaff directly to the Arcane University. Instead, I have to put the Icestaff into a chest in Ontus Vanin's home. He is a researcher for the Arcane University and will certainly find it there.
50 0 I've planted the Icestaff in the chest in Ontus' bedroom. I should go see S'krivva and collect my reward.
60 0 S'krivva was very pleased. The Arcane University has forced Hieronymus Lex to break his siege of the Waterfront. She paid me the 300 gold coins she promised. I have been promoted to Cat Burglar within the Thieves Guild.
100 0  


TG06Atonement FormID: 00036333
Lost Histories
0 0  
5 0  
7 0  
8 0 A beggar reminded me that S'krivva can be found at the Lonely Suitors Lodge and at the Arena. I'll need to speak with her to see if there are any special Thievs Guild assignments available.
10 0 S'krivva of the Thieves Guild has asked me to find out what happened to the thief named Theranis. He was sent to steal a book entitled Lost Histories of Tamriel from the wizard in Castle Skingrad. My job is to recover the book. S'krivva doesn't care if Theranis delivers it to her or I do. I'm getting 400 gold coins either way.
15 0 I discovered that Theranis was arrested. It seems he was found in a tavern, drunk and bragging about stealing something from Castle Skingrad. The Captain of the Skingrad Guard overheard him and arrested him. I'm going to have to break into the dungeon if I want to speak to Theranis.
20 0 I tried to bribe my way into the jail to see Theranis, but the jailor is too honest. Either that or he is terrified of Count Hassildor. It's too bad I can't get a job in the castle. What does a guy have to do in this town to see the inside of the jail? Get arrested?
25 0 It seems that the butler, Shum gro-Yarug, is hiring up at Castle Skingrad. Penetrating the castle would be much easier if I had that job.
30 0 I got myself hired as a servant in Castle Skingrad. I only have access to the Great Keep, but that should help. Shum gro-Yarug says that the jailors will open the prison door for me. Now I just have to find Theranis.
40 0 The only prisoner in Castle Skingrad's jail is Larthjar. He told me that the Pale Lady, whoever she is, took Theranis days ago. I don't like the sound of that. There was an Argonian prisoner in the same cell as Theranis. Apparently he was also taken by the Pale Lady just a couple of hours ago. The Argonian put up quite a struggle and was bleeding. It's the only clue I've got right now. I'd better follow it.
45 0 Theranis is dead. I found his body in the secret chamber with Amusei and the Pale Lady.
50 0 The Argonian in the cell with Theranis turned out to be Amusei! Before he died, Theranis told Amusei where he hid a special treasure, which I assume is the book. If I can get him out of here, Amusei will tell me where the book is hidden. Of course being seen helping a known prisoner to escape is a crime. I'll have to avoid the guards in the castle.
51 0 Amusei and I escaped from Castle Skingrad. Let's see if he will keep his word and tell me about the book.
52 0 Amusei was grateful for being saved from the Pale Lady and told me where to find the book. It is under a bush, behind Nerastarel's house, near a well.
60 0 I have the Lost Histories of Tamriel. Now all I have to do is return it to S'krivva in Bravil.
65 0  
70 0 S'krivva has rewarded me for recovering Lost Histories of Tamriel.
100 0  


TG06BloodPrice FormID: 000BF01E
Blood Price
60 0 I have killed someone while trying to the Lost Histories of Tamriel. I've been warned that I'll have to pay a blood price if I want to stay in the Thieves Guild. I can pay S'krivva.
61 0 S'krivva has kicked me out of the Thieves Guild for killing someone while recovering Ahdarji's ring. The only way I can get back into the guild is to pay a blood price of 1000 gold coins for each person I killed. I can pay S'krivva.
65 0 When I paid the blood price, S'krivva restored my standing with the Thieves Guild.


TG07BloodPrice FormID: 000BF020
Blood Price
70 0 I have killed someone while trying to get Hieronymus Lex reassigned to Castle Anvil. I've been warned that I'll have to pay a blood price of 1000 gold per murder if I want to stay in the Thieves Guild. I can pay S'krivva.
71 0 S'krivva has kicked me out of the Thieves Guild because I killed someone while trying to get the letter forged and replaced. I'll have to pay the blood price of 1000 gold per murder to be let back in. I can pay S'krivva.
75 0 S'krivva has readmitted me to the Thieves Guild. Of course I had to pay the blood price first.


TG07Lex FormID: 00036334
Taking Care of Lex
0 0  
5 0 A beggar told me I could find S'krivva at the Lonely Suitor Lodge.
6 0 I have learned that Dairihill's office is in the castle's private quarters, which is off limits. I should look for an indirect way to get in there.
7 0  
10 0 S'krivva tells me that the Gray Fox is tired of Hieronymus Lex causing problems. He wants Lex removed once and for all. Countess Umbranox of Anvil is in need of a Captain of the Guard. She sent away for a list of recommendations from the Imperial Watch guard. I must create a forgery that recommends Lex and deliver it to her personally. The Gray Fox has a special interest in Countess Umbranox and has choosen Lex to be her protector. Very curious.
1 First, I steal the letter from steward Dairihill's desk in Castle Anvil. Then get a forgery made. I have to find and pay for my own forger. Then seal it with the Imperial Watch seal from the legion commander's desk in the Imperial City. Dairihill cannot be trusted to deliver the letter. I must personally deliver the forged letter to Countess Umbranox of Anvil. I will be paid 500 gold, plus the cost of the forgery.
12 0 A beggar told me that there may be secret ways in the castle. I am supposed to find the blacksmith. I'm not really sure why.
13 0 Orrin has shown me a secret passage within the walls of Castle Anvil. It should let me get closer to Dairihill's office without being seen by the castle guards.
15 0 My sources tell me that there is a master forger in Anvil. He is known only as The Stranger. He lives in a house by the Mages Guild.
20 0 I have the letter. Now I need to find a forger.
30 0 I delivered the letter to The Stranger. He said to return in a day and he would have the new letter ready. It's going to cost 500 gold coins.
40 0 The Stranger has forged a new letter for me. Now I have to go to the Imperial Legion compound in the Imperial City. I have to seal the letter using the official seal of the Legion Commander.
50 0 I've sealed the letter with the Legion Commander's seal. Now I must deliver it to Countess Umbranox personally. I will take on the role of courier.
66 0  
67 0  
80 0 Countess Umbranox has given me her response. Now I need to deliver it to Hieronymus Lex. The look on his face should be priceless.
85 0 Hieronymus Lex was shocked to learn he had been reassigned. Now the Thieves Guild will be safe from his persecution. All I have to do is get back to S'krivva to collect my reward.
90 0 S'krivva thanked me for my help in this delicate matter. Hieronymus Lex will no longer be a threat to the Thieves Guild or the Gray Fox.
100 0  


TG08Blind FormID: 00036335
Turning a Blind Eye
0 0  
1 0  
4 0 I've entered the Catacombs of the blind monks. The Gray Fox hinted that the true guardians of Savilla's Stone would not be subject to Blood Price. I'm betting that also means they won't be too happy to see me. I'd better be careful from here on.
5 0 The Monks of the Ancestor Moths read the Elder Scrolls. Apparenlty this makes them blind. When they retire, they are sent to live in an undergound temple. They are all masters of fighting in the dark.
6 0  
10 0 Methredhel sought me out and delivered a message from the Gray Fox. I am to meet him at the home of Helvius Cecia in Bruma. He has an important task for me. Finally, I am going to get to meet the head of the Thieves Guild in person.
20 0 The Gray Fox has given me the task of recovering Savilla's Stone from a monastery known as the Temple of the Ancestor Moths. It is in the mountains, somewhere north of Cheydinhal, in the farthest corner of Cyrodiil. Killing the human guardians of the stone will not put a bloodprice on my head, but killing innocent people will. The Gray Fox has promised me 500 gold coins.
25 0  
26 0 I found the Temple of the Ancestor Moths. Now I just have to locate Savilla's Stone. Maybe I can persuade one of the monks to help me.
27 0 Brother Holger has agreed to show me the entrance to the catacombs. I should follow him.
28 0  
30 0 I have Savilla's Stone. Now to get back to Helvius Cecia's house in Bruma.
39 0 The Gray Fox took Savilla's Stone, but is withholding my payment until I pay the blood price and am reinstated into the guild
40 0 The Gray Fox has rewarded me for my efforts. He was fairly mysterious about why he needed the stone. He asked me to be available for when he next calls for me.
50 0  
100 0  


TG08BloodPrice FormID: 000BF022
Blood Price
80 0 I have murdered someone while trying to recover Savilla's Stone. I will have to pay the blood price of 1000 gold to salvage my Thieves Guild membership. I can pay Armand.
81 0 The Gray Fox has kicked me out of the Thieves Guild for killing someone while trying to recover Savilla's Stone. I'll have to pay 1000 gold per person killed as a blood price. I can pay Armand.
85 0 I have been welcomed back into the Thieves Guild after paying my blood price. I even got my fee for stealing Savilla's Stone.


TG09Arrow FormID: 00036336
Arrow of Extrication
0 0  
1 0  
5 0  
10 0 Amusei sought me out and delivered a message from the Gray Fox. I am to meet him at the home of Malintus Ancrus in Chorrol. He has another task for me. It seems Amusei has finally straightened up and joined the Thieves Guild. He is even trusted enough to deliver messages for the Gray Fox.
20 0 The Gray Fox will pay me 500 gold coins to steal the Arrow of Extrication. It was recently recovered by Bravil's court wizard, Fathis Aren. There will be no bloodprice for killing Fathis, so long as he doesn't die in the castle. I should start my search in Bravil.
22 0  
25 0 A beggar in Bravil told me that Fathis Aren has claimed the ruined tower southeast of the city for himself. The door to the tower is impenetrable, but rumor has it that Fathis uses a secret passage from inside the castle to get to it.
26 0 I found Fathis Aren's rooms in Castle Bravil. Now to locate the Arrow of Extrication.
27 0 I've searched both chests in Fathis Aren's room. Neither had the Arrow of Extrication. I'm beginning to think it isn't here. This room doesn't seem to have enough wizardly stuff for a wizard of Fathis stature. I wonder if there is a secret chamber where he keeps his more valuable treasures?
28 0 I didn't find the Arrow of Extrication in his room. I should explore this secret passage though. It would be very much like a wizard to hide his valuables in some dark hole filled with monsters.
30 0 I found a key shaped arrow head, but not the whole arrow. This must be what the Gray Fox is looking for, or at least as close as I am going to get. I should take it to him.
39 0 The Gray Fox accepted the key shaped arrow head. Apparently it is all that remains of the Arrow of Extrication. He is going to try and get it reforged.
40 0 The Gray Fox accepted the key shaped arrow head. Apparently it is all that remains of the Arrow of Extrication. He is going to try and get it reforged. He thanked me for my efforts and promoted me to Master Thief in the Thieves Guild.
50 0  
100 0  


TG09BloodPrice FormID: 000BF023
Blood Price
90 0 I've killed someone while attempting to get the Arrow of Extrication. Murder is against the Thieves Guild code. I'll have pay the blood price for it of 1000 gold coins per person killed. I can pay Armand.
91 0 The Gray Fox has recinded my Thieves Guild membership because I committed murder while obtaining the Arrow of Extrication. I can get back in if I pay the blood price. I can pay Armand.
95 0 The bloodprice has been accepted. I am back in the Thieves Guild. My promotion ot MasterThief is now final as well. I finally got paid for the theft of the Arrow of Extrication.


TG10BloodPrice FormID: 000BF025
Blood Price
100 0 I just killed someone while trying to get the Boots of Springheel Jak. That will cost me my Thieves Guild membership unless I can pay the blood price of 1000 gold for each murder. I can pay Armand.
101 0 The Gray Fox has revoked my Thieves Guild membership. If I want back in, I'll have to pay 1000 gold for each murder to satisfy the blood price. I can pay Armand.
105 0 I have been reinstated into the Thieves Guild. The blood price was steep, but worth it.


TG10Boots FormID: 00036337
Boots of Springheel Jak
0 0  
1 0  
5 0  
10 0 Amusei has given me another message from the Gray Fox. I am to meet him at Ganrendel's house in Cheydinhal.
20 0 The Gray Fox has asked me to find out where Springheel Jak is buried. This famous thief died 300 years ago. He is rumored to have owned a pair of magical boots. The story also says he was buried in those boots. A relative of his, Jakben, Earl of Imbel, lives somewhere in the Imperial City.
1 There is a descendent of Springheel Jak living in the Imperial City named Jakben, Earl of Imbel. The Gray Fox has suggested I look there for clues as to where he is buried. Once I know where to look, I am to get the boots and bring them back to the Gray Fox in Ganredhel's house in Cheydinhal.
25 0  
30 0 I found a book of Imbel family geneology. Very interesting reading. I should ask the Gray Fox about this.
1 I found a book of Imbel family geneology. No mention of Springheel Jak's burial location. Maybe the Earl himself can tell me, with a little friendly persuasion.
35 0 What luck! The family mausoleum for the Imbels is in the basement of the Jakben's house. The poor Earl was so terrified he told me everything I needed to know. He even gave me the key! Now to find those boots.
37 0 The boots were not in the tomb of Springheel Jak. I did find a diary though. Maybe it can provide a clue.
40 0 I have read Jakben Imbel's diary, or should I say Springheel Jak's diary. Now I understand why the boots were not in the tomb. Why bury such a valuable item when you can wear it? Even more shocking, it seems that Springheel Jak may have know the Gray Fox himself! They may have been partners in crime several centuries ago.
45 0 I have the boots. Now to get back to the Gray Fox in Ganredhel's house in Cheydinhal.
49 0 The Gray Fox thanked me for getting him the boots. However, I will not get my fee until I pay the blood price for my murders.
50 0 The Gray Fox thanked me for getting him the boots. He paid me 500 gold coins for my efforts.
55 0  
60 0 I learned that the Gray Fox is not immortal. The Gray Cowl of Nocturnal has been passed from master thief to master thief for close to 300 years now. The original thief that stole it from Nocturnal is long dead. So who is the current Gray Fox?
100 0  


TG11Heist FormID: 00036338
The Ultimate Heist
0 0  
1 0  
10 0 Amusei has given me another message from the Gray Fox. I am to meet him at Othrelo's house in the Elven Gardens district in the Imperial City.
15 0  
20 0 The Gray Fox intends to steal one of the Elder Scrolls from the Imperial Palace. The audacity of such a theft is astounding! When I am ready, I should come back to him at Othrelos house.
30 0 The Gray Fox intends to steal one of the Elder Scrolls from the Imperial Palace. The audacity of such a theft is astounding! The Gray Fox has laid out the plan for me. It's not simple, but he has given me a written copy for my reference. He has even set aside the guild rule of blood price for this heist. Now I just have to execute the plan. The first step is to infiltrate the Imperial Palace and activate the Glass of Time, whatever that is.
40 0 I have activated the Glass of Time. According to the Gray Fox, the door to the Old Way in the Imperials Sewers should now be open. Now I just have to find it.
50 0 I have found the sewer entrance that the Gray Fox told me to look for. Now I need to find the Old Way.
55 0 I have found the Old Way. This is clearly a long abandoned sub-basement of the Imperial City. It looks like it's going to be a long journey to get into the Imperial Palace this way. I need to find the door that connects to the palace interior. If I remember correctly, I will need the the Arrow Extrication to unlock time in order to open that door.
60 0 Advice for puzzle number three.
70 0 There must be some secret way to open this door. I'll bet this is where I have to use the Arrow of Extrication. Most likely I have to be standing in a special place for the keyhole to open up. It will be somewhere with a clear view of this pillar.
71 0 These walls look like they are meant to move. Maybe the place I need to stand to fire the arrow is behind them. I'd better look for a way to get through them.
72 0 This must be the spot. Standing on this pressure plate opens the pedestal at the far end of the room. I should practice with normal arrows a few times before trying the Arrow of Extrication. I will only get one try.
73 0 I've used the Arrow of Extrication to activate the door and open the secret way into the palace. There is no telling where I might end up. I should take care to extinguish my lights, muffle my footsteps, and be stealthy as I enter the door.
75 0  
80 0  
85 0 I've seated myself in the reading chair. Now I just have to wait for them to bring me the scroll. So long as I don't speak to any of them, the priests seem to be assuming I am Celia Camoran.
87 0  
95 0 The Moth Priests are onto me! I have to get out of here. The way back is closed. My only hope is to go forward and hope I can find another exit.
100 0 I have the Elder Scroll! This is the treasure of the century. My name shall be known across Tamriel for this theft! Now to get it back to the Gray Fox. The way back is blocked. I'll have to go upstairs to find a way out. Even through they are blind, these monks will not be easy to sneak past.
102 0 I have escaped from the Imperial Palace by jumping down a chimney chute in Ocato's bedroom. I hope the royal battlemage won't mind my misusing his ash flue. I can only hope my fall doesn't end too abruptly. I wonder if this is what the Gray Fox said I would need the Boots of Springheel Jak for?
105 0  
110 0 The Gray Fox has yet to pay me for stealing the Elder Scroll from the Imperial Palace. To get my reward, I have to present a ring to Millona Umbranox, the Countess of Anvil, and gauge her reaction to it. I don't understand what this has to do with the Elder Scroll, but for now I'll trust him.
120 0  
130 0  
135 0  
140 0 The Gray Fox, who is no longer the Gray Fox, but is now Corvus Umbranox, has given me the Gray Cowl of Nocturnal. I am now the new Gray Fox and the new guildmaster of the Thieves Guild. Due to the magic of the cowl, the Thieves of the guild will not notice the change. However, since the curse is lifted, I can remove the cowl and be recognized as myself again. Interestingly, the cowl's magic makes it so that anyone seeing me remove the cowl does not associate me with the Gray Fox.
145 0
150 0 History has been rewritten. I should go see the new Thieves Guild Hall in the Imperial City Waterfront. The Gray Fox, or Count Corvus as he is now known, told me that I get to run the place.
160 0  
199 0  
200 0 I got into a fight with the monks. The heist is ruined. There is no way to get the Elder Scroll now. My only option is to flee the palace. I am certain the Gray Fox will expel me from the guild. I don't think they'll let me back in.


TGDirections FormID: 0003FD3F
Directions from Beggars
10 0 Ongar is the fence in Bruma. The beggar told me he lives behind the temple. I should go to him if I have any stolen property to sell.
20 0 Dar Jee is the fence in Leyawiin. The beggar told me she lives east of the temple. I should go to her if I have any stolen property to sell.
30 0 Luciana Galena is the fence in Bravil. The beggar told me she lives by the arena. I should go to her if I have any stolen property to sell.
40 0 Orrin is the fence in Anvil. The beggar told me he lives in the far western corner of the city. I should go to him if I have any stolen property to sell.
50 0 Fathis Ules is the fence in the Imperial City. The beggar told me he lives behind the temple. I should go to him if I have any stolen property to sell.


TGExpelled FormID: 0001E868
Cast out of the Thieves Guild
10 0 I have been caught stealing from a member of the Thieves Guild. Unless I pay the fine, I am sure to be cast out of the guild. I should talk to Armand.
20 0 I have attacked another member of the Thieves Guild. Unless I pay the fine, I am sure to be cast out of the guild. I should talk to Armand.
30 0 I have killed a member of the Thieves Guild. Unless I pay the blood price, I am sure to be cast out from the guild. I should talk to Armand.
40 0 I have paid the fine and been readmitted into the Thieves Guild.


TGStolenGoods FormID: 0001EE46
Independent Thievery
20 0 Armand told me that he won't have any commission jobs for me until I sell more stolen property to Ongar the fence. I'll need about 50 gold worth of stolen goods before he will trust me sufficiently.
25 0 I've reached my goal. I have fenced over 50 gold worth of goods. I should go see Armand sometime. He might have something for me.
30 0 Armand told me that he won't have another commission job for me until I sell more stolen property to Ongar the fence. I'll need about 100 gold worth of stolen goods before he will trust me sufficiently.
35 0 I've reached my goal. I have fenced over 100 gold worth of goods. I should go see Armand sometime. He might have something for me.
40 0 S'krivva told me that she won't have another commission job for me until I sell more stolen property to Ongar or Dar Jee. I'll need about 200 gold worth of stolen goods before she will trust me sufficiently.
45 0 I've reached my goal. I have fenced over 200 gold worth of goods. I should go see S'krivva sometime. She might have something for me.
50 0 S'krivva told me that she won't have any commission jobs for me until I sell more stolen property to Ongar or Dar Jee. I'll need about 300 gold worth of stolen goods before she will trust me sufficiently.
55 0 I've reached my goal. I have fenced over 300 gold worth of goods. I should go see S'krivva sometime. She might have something for me.
60 0 S'krivva told me that she won't have any commission jobs for me until I sell more stolen property to a fence. I'll need about 400 gold worth of stolen goods before she will trust me sufficiently. I should check out the new fence, Luciana Galena.
65 0 I've reached my goal. I have fenced over 400 gold worth of goods. I should go see S'krivva sometime. She might have something for me.
70 0 S'krivva told me that she won't have another commission job for me until I sell more stolen property to the guild fences, like Luciana Galena. I'll need about 500 gold worth of stolen goods before she will trust me sufficiently.
75 0 I've reached my goal. I have fenced over 500 gold worth of goods. I should go see S'krivva sometime. She might have something for me.
80 0 S'krivva told me that she has no more commission jobs for me. However, the Gray Fox may be contacting me soon. Until then I sell more stolen property to the guild fences. I'll need at least 600 gold worth of stolen goods to get his attention.. I should see what kinds of prices I can get from the new fence, Orrin.
85 0 I've reached my goal. I have fenced over 600 gold worth of goods. When I'm in the cities, I'll have to keep an eye out for messengers from the Gray Fox. He could call for me at any time. I should wait in the Imperial City if I want them to find me quickly.
90 0 The Gray Fox may be contacting me soon. Until then I sell more stolen property to the guild fences, like Orrin. I'll need at least 700 gold worth of stolen goods to get his attention..
95 0 I've reached my goal. I have fenced over 700 gold worth of goods. When I'm in the cities, I'll have to keep an eye out for another messenger from the Gray Fox. He could call for me at any time. I should wait in the Imperial City if I want them to find me quickly.
100 0 The Gray Fox may be contacting me soon. Until then I sell more stolen property to the guild fences. I'll need at least 800 gold worth of stolen goods to get his attention.. Now I can use the best fence the guild has, Fathis Ules.
105 0 I've reached my goal. I have fenced over 800 gold worth of goods. When I'm in the cities, I'll have to keep an eye out for another messenger from the Gray Fox. He could call for me at any time. I should wait in the Imperial City if I want them to find me quickly.
110 0 The Gray Fox may be contacting me soon. Until then I sell more stolen property to the guild fences, such as Fathis Ules. I'll need at least 1000 gold worth of stolen goods to get his attention..
115 0 I've reached my goal. I have fenced over 1000 gold worth of goods. When I'm in the cities, I'll have to keep an eye out for another messenger from the Gray Fox. He could call for me at any time. I should wait in the Imperial City if I want them to find me quickly.
120 0  
Oblivion
Стадии квестов/
Quest Stages:
 Квесты
 Quests
 Main Quest
 Dark Brotherhood
 Fighters Guild
 Mages Guild
 Thieves Guild
 Arena
 Daedric Artifacts
 Miscellaneous Quests
 Settlement Quests
 Master Training
 Buying Houses
Official mods:
 Fighter's Stronghold
 Knights of the Nine
 The Vile Lair
 Mehrunes' Razor
 The Thieves Den
 Wizard's Tower
 Orrery
 Horse Armor Pack
Новости
Архив новостей
Форум
Форум по модам
Обновления
TES5: Dragonborn - Прохождение
TES Online: Вопросы разработчикам
TES Online: Йорунн
TES Online: Айренн
TES Online: Ковенант Даггерфолла
TES Online: Эбенгардский Пакт
TES Online: Доминион Альдмери
TES Online: Война альянсов
TES Online: Дреуги

Наверх страницы. Копия для печати.

© 1996—2013 Kanobu Network, OOO «Рамблер-Игры».
Также см. дополнительную правовую информацию/legal information об используемых материалах и торговых марках.
Ведущий сайта - Михаил Требин. Идея сайта - Сергей Горелов. Создатель сайта - Алексей Тихомиров.

Случайно выбранный контент из базы AG.ru | 34 727 игр



    Rambler's Top100